Wednesday, 3 September 2014

Short video on textures

Found a great short clip about assigning a lambert and a texture to an object. Also a mention about bump maps that is shown near the end of the video.

https://m.youtube.com/watch?v=T-fFpmBYP_Q

Saturday, 30 August 2014

Camera, detailing

This week I worked towards getting a camera set up showing a part of my scene. This is a short clip and will only show a section of my scene. Now that I have the camera set up, and know exactly where the focus points are going to be, I can now place more detail within that area.
I will also place shaders within my scene once detailing has been completed.

Monday, 25 August 2014

Dome

Some images of domes, which I am hoping to place in my scene as the main backdrop.






Saturday, 23 August 2014

More

More images- these are futuristic building, along the the line of what i want my scene to look like.




More images

These are just some more images of some laboratory.





Friday, 22 August 2014

Cables

I have been thinking about placing cables within my scene. To start with I actually wanted the scene to be covered in cables, I am still considering this, but acknowledge that it takes a while to create each cable, especially if you have to draw the curves then manipulate each point of that line to get the curves you are after. Below is a link that shows a way to create cables, this person also adds in extra dimensions by creating four cables and twisting them together to create a rope.

Textures

These are some random textures, that I am currently thinking about.











Saturday, 9 August 2014

Friday, 8 August 2014

I have decided to go with a 'Frankenstein Lab'
Here are some images
















Saturday, 26 July 2014

Link to basic modelling

A link to a basic tutorial on building a simple house, i enjoy the tutor, and have worked from other tutorials he has posted. He is very easy to follow.https://www.youtube.com/watch?v=C69sQ9sLOvY&list=PLO2Pw4ehSC2vZ6YjOO70HsWfJn7F7SSVT

Practice

Here are some screen shots of a 'muck around' scene that I have been working on.
This was done for practice purposes only.